A small fix/update:

  • changed from weighted to Euclidean color distance
  • 'Match..'-option changed from checkbox to button
  • palette sorting per Drag'n'Drop is always enabled

NGFX 1.171006

CRC32 4E4164E4
MD5 931351ee228fd05e2a0f05a9334262ed
SHA1 201152f5cdc9935fe70399c98d579d6fb543c635


Because of a Feature Request, here comes a new version of NGFX:

  • small typo fixed
  • Palette in 'import image' is now vertical
  • new option in import image: Macth current Palette


NGFX 1.171005

CRC32 2E251F5
MD5 6d017f052832c9a529f5471c51e1028c
SHA1 4c17efefd7e5d978059fe4e552872765e1101bbc


Merry Christmas and best wishes for a Happy New Year 2017

The start of every new year brings you closer and closer to your dreams and aspirations. May this be the breakthrough year that your dreams finally become a reality - Merry Christmas and best wishes for a Happy New Year 2017!

Warning: heavy usage of IRQ2, no other emulator than MAME can handle this!

undefined (NeoGeoCD) Updated! (NeoSD/MVS) Updated!


UPDATE#1: fix to remove flickering background in MAME

UPDATE#2: added another sinus to banner

Another small NGCD-Demo..

..this time with a zoom-lens, it's called 'We love Alice'!


  • AIO-package (just one small binary *.PRG ~300Kb)
  • PAL/NTSC-support

Runs fine on real hardware (of course), MAME (perfect emulation), Nebula is ok (slightly out of sync), NeoCD/SDL partially (runs fine but no zoom-lens!?), FB Alpha partially (runs fine but no sound!?), Neoraine failed completely (crashes on start because of DMA-uploads).

Download (fixed version - no more annoying sound clicks)


DIFF v1.1

I updated our demo 'DIFF' to v1.1

  • updated screen-mode (no more tearing, uses less resources)
  • change pixelmapping on-the-fly with button D
  • glow-effect much faster/smoother

Citavia - 'DIFF' (Final).zip (v1.1)


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