No Neo - No Party!
Have you ever thought about what you can do with only 4096 bytes? Here is our suggestion with 3744 bytes... the first ever 4KB intro for the NeoGeoCD, released in Revision 2019! It's called: No Neo - No Party!
Have you ever thought about what you can do with only 4096 bytes? Here is our suggestion with 3744 bytes... the first ever 4KB intro for the NeoGeoCD, released in Revision 2019! It's called: No Neo - No Party!
Does anyone remember my first game for the NeoGeo? It was called NEO*NO*PANEPON, later I ported an extended version under the name NEO*PUZZLE*LEAGUE to the NeoGeoCD which was also very unfinished.
To finally finish the last stand of the project and to publish a full-fledged game I started my own page on patreon.com.
My first post is a short video about the current status of 'ネオのパネポン 2 - SunnyLand Edition' (NEO*NO*PANEPON*2 with the subtitle 'SunnyLand Edition' because of the great graphic-pack I use).
I hope for many interested supporters... please spread this news.
Originally developed for NeoGeoCD... but the cart version had some bugs because of the missing possibility to test it fast and cheap on real hardware... after 12 years (and thanks to NeoSD)... finally the MVS/AES-fix.
CRC32 D2C40244
MD5 a1eeca5fac3e1e0f8f50be12b5282caf
SHA1 a3888dd1ff9168339afa58f7823c4944043678e0
I wrote 2 simple programs for myself (I will release the source code occasionally) to test and stress the z80 driver a bit more intensively than would be possible with a game..... I have to keep working on it because the fade-out routine is anything but perfect.
I still think it's a shame that you can't run this monster-rom (16MB + 16MB) on real HW... MAME has proven that it works.
HPMAN has suggested an option for the NGFX SoundBuilder to use the full address space of the YM2610 (16MB ADPCM-A + 16MB ADPCM-B). At the moment there is no way to run this on real hardware (because no commercial game or flashcard supports this) but a test with NeoSD has shown that the theory is correct, NoPCM 8MB+8MB works without any problem. MAME can use the full 32MB.
So show me a feasible way how to run this on real hardware and I will enable this option!
NeoGeo_YM2610_32MB_Banktest.zip
Here comes the next small (and hopefully last) fix release. Many thanks to Neohomebrew for the extensive feedback.
CRC32 C66B9CF3
MD5 8ad19523c2dfd8a93687a3a1d44dda6a
SHA1 ac1098fe807823736f4b752cca696cdc6c2203b6
Fixes:
No big changes, fixes mostly some little bugs & typos, Z80 & NSL unchanged.
CRC32 B1151443
MD5 f2f7c76af7045e59be7c5ce48a7e101d
SHA1 10de822d7b09453a8156c1b202669e28e490bb84
Changes:
What will Santa bring you this Year?
I bring you the next part of my NeoGeo related NGFX-toolchain.
When I started the development of 'BlutEngel2' I used NeoSoundBilder from NeoBitz but I came across some problems - it was not compatible with my NeoGeoCD-AIO-files. After research and help from some people, I was able to develop my own Z80 driver which covered ADPCM-A, ADPCM-B & CDDA-playback.
The GUI (inspired by NeoBitz) has caused me more headache than the z80 part... but now it seems ready for release!
Merry Christmas and prosperous New Year!
CRC32 F23F6B1E
MD5 7af2745d8cbe98b25f058f313dfd5f0b
SHA1 4cb33791508d4f1ae7c5bf604c404de878f1ac29
3 types of Z80 suported:
ADPCM-A Properties:
ADPCM-B Properties:
CDDA Properties:
Player-Commands:
Import:
Export:
Load:
Save:
other Features:
Special Thanks To:
A small fix/update:
CRC32 4E4164E4
MD5 931351ee228fd05e2a0f05a9334262ed
SHA1 201152f5cdc9935fe70399c98d579d6fb543c635
Because of a Feature Request, here comes a new version of NGFX:
CRC32 2E251F5
MD5 6d017f052832c9a529f5471c51e1028c
SHA1 4c17efefd7e5d978059fe4e552872765e1101bbc